AI Insights · Timothy · October 2024
Top 5 Platformer Games on iOS in Spain, Q3 2024
Explore the performance trends of the top five platformer games on iOS in Spain during Q3 2024, with insights on downloads, revenue, and active users.
During the third quarter of 2024, the top five platformer games on iOS in Spain demonstrated varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared, based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. saw its weekly revenue peak at around $9.5K in late August, before experiencing a decline to approximately $4.3K by the end of September. Weekly downloads were highest at 10.5K in late July, followed by a gradual decrease to about 4.7K by the end of the quarter. In terms of active users, the game started with roughly 116K at the start of July, reaching a peak of about 125K in late August, before dropping to approximately 82K by the end of September.
Geometry Dash by RobTop Games AB maintained a relatively stable weekly revenue throughout the quarter, peaking at $536 in late July. Downloads remained consistent, averaging around 70 per week. Active users fluctuated slightly, starting at approximately 6.1K and ending the quarter at about 5.8K.
Timeline Up! from Rollic Games showed a notable increase in weekly revenue, starting at a modest $26 in early July and rising to $641 by the end of September. Downloads began to pick up in late July, reaching a peak of 1.2K at the end of September. Active users followed a similar upward trend, starting from 501 in late July and increasing to 1.6K by the end of the quarter.
Subway Surfers, developed by Sybo Games ApS, experienced a decline in weekly revenue from $297 at the beginning of July to $82 by the end of September. Downloads were strongest in mid-August, hitting 12.9K, before declining to about 6.6K at the end of September. The game’s active users started at approximately 299K, peaking at 349K in mid-August, and subsequently decreasing to around 207K by the end of the quarter.
Super Mario Run from Nintendo Co., Ltd. showed a steady weekly revenue trend, with a slight peak at $270 in late July. Downloads were highest in mid-July at 1.9K, before dropping to 828 by the end of September. Active users exhibited a gradual decline from about 8.4K at the start of the quarter to 7.6K by the end.
These insights offer a snapshot of the performance dynamics of leading platformer games on iOS in Spain during Q3 2024. For more detailed data and analysis, visit Sensor Tower.